Rebuilding cities, one neighborhood at a time.
A VR fly-through experience built from real-world captures and AI reconstruction.
Streamed chunks of real places you can fly through. Each tile is a self-contained piece of a city, loaded on demand.
Trained from photos and video into explorable 3D geometry. Neural rendering turns captures into places you can revisit.
Optimized for standalone VR constraints. No PC tethering, no cloud streaming dependency. Pick up and fly.
Walk or drive a neighborhood while recording video and photos. Standard cameras and phones work.
Feed the captures into neural reconstruction pipelines. AI builds a 3D representation from 2D imagery.
Break the reconstruction into streamable chunks. Each tile is sized to fit Quest memory constraints.
Put on the headset and explore. Soar through reconstructed streets, rooftops, and landmarks in full VR.
No. HorizonTiles is a personal project that reconstructs specific neighborhoods from original captures. It doesn't use satellite imagery or Google's data. The approach, scale, and purpose are fundamentally different.
From captured media — photos and video recorded on-site. Public data sources are used where permitted. No scraping, no unauthorized data collection.
TBD. The project is in early stages. Updates on licensing and source availability will be posted on GitHub.
Yes. Reconstructing Tehran neighborhoods is a key motivation for this project. It's one of the first cities being targeted for capture and reconstruction.
Not yet — the project isn't ready for outside contributions. But if you're interested, reach out. Your interest is noted and welcome.